Thursday 25 October 2012

Assignment Character

For my assignment, my Cyberpunk setting requires characters. I have designed a female character here, very much the Femme Fatale of Cyberpunk. As of yet, no name is assigned to her. The full body shot gives information about her, her cyborg arm which transforms into a weapon (in her case it will be a sword), her holster with a pistol and two spare magazines, dogtags, as the agents are essentially soldiers, then her Bionic eye. Designed like a camera shutter, it allows the user to relay data to HQ, share camera imagery with the squad and view the "Dataverse", how the cybernetic chip in each agent views the world.
I wasn't happy with her hair. I felt it didn't convey any particular style that matches her outfitting, tight fitting trousers and a tank top. Being a recon/stealth agent, she needs to be free to move, not burdened by a cumbersome uniform. The squad chips emit a beacon which is received by squadmates and relayed through the Bionic eye, reducing the risk of Friendly Fire. The uniforms will be shown on other agents, as they will be a prominent force in view of the public, much like the Police or regular army.
A covert agent, alas, does not want to have logos plastered all over them when infiltrating.



A reworking of the hair/face allowed me to show more detail around her. Her hair is a "punky" style, fairly short and tight, reflecting her outfit. There are cable input points on her temple for hacking security panels. 
The bionic eye is more prominent here (left eye, right of picture, duh!).
Her large smile shows that, even though her job involves a lot of risk and death, she totally loves it. 

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