I set the textures and renderer for Linear Workflow and got After Effects ready for Linear, too. When rendering an image using the .exr file format, you must change your framebuffer type to 32-bit float or 16-bit half float. Otherwise, your image will be clamped to [0, 1]. I had my renders at 32 bit Float.
I've mostly been recovering from the Showcase! My legs still hurt...
The hand in has actually changed from where it says on this Gannt chart. I also fixed the Face character's hand at the end of the piece.
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