Showing posts with label CS5. Show all posts
Showing posts with label CS5. Show all posts

Sunday, 14 October 2012

Scanner issues.

Getting a bit grief from my scanner, so I'll be uploading some images at a later date, (Most likely next week), but to give you a heads up of what to expect, there will be some Life Drawing! Also, some designs for my final project, where I am focusing on Spiders for an APC, also some environments (one I have is digital, drawn on Flash which will appear on this message)

But first, a test animation of moving an immovable object! Dee returns to confront his arch nemesis, The Duck. It's giving him tremendous resistance, so Dee has taken to roping it and pulling the sucker!

It's a test piece which I am working on improving and will show you once it's done!

New Hessen, Europe.
An inner city area of former North East England. Ran by Van Laaq and under attack from Chigusa-Kamome (Former Japan, East Asia)
The roads are no longer Tarmac, instead they are a vented metal allowing for surface work to be performed more efficiently and quickly. A tram system runs left side of the screen, above the roadways. A mid city area of commerce where people gather to work and socialise. 

Thursday, 22 September 2011

First Post!

So, this is my first post for Chris McEwan Animation.
So, as you can guess, I want to be an animator. I currently use Flash Pro CS5. It's been a long while since I really animated anything worth showing, and when I look back, what I had showed was not all that good. In recent years I've got lazy and hardly done anything. It's a shame, really. I had a
tremendous talent for creating animations for my jokes and spent practically all of my High School career animating. I even made a bit of money by doing things for a club in the town I lived.
Nowadays, I try to draw using my graphics tablet, but it never comes out right. I need to get back to it. I have so many ideas for things I want to create. From "Reasons To Be Miserable", a short series about the highs and lows of working in Retail, through the eyes and over-active imagination of a disgruntled employee, besotted with a co-worker (I've got episode outlines and the basis of Ep1 Script down). Then there's Dead Night, a zombie animation that has been through so many rewrites, it's not even resembling the first incarnation of it, then named Chitch Of The Dead. And more recently, I want to show my love for the game Syndicate, by Bullfrog, by creating a couple episodes based on it. For those of you who don't know the game, it's a Cyberpunk strategy game set in the future, where Syndicates run countries and are warring over global control. It's full of Augmentation and mission planning. Check it out.

I would love if this blog was discovered by some other budding animators, or some prolific doodlers (of which I also am), or, Hell, just ANYBODY!
I want to update this as often as I can, showing drawings, animations, anything I do, and recieve feedback and tips on how to further what I am doing.

Okay, to give you something to look at, the below picture is a sort of Self Portrait.It's a character from "Reasons To Be Miserable", who is based on myself. That's how I'd look if I was a cartoon character.





Thanks everyone!
I hope to see you again!
Maybe I'll have some actual animation, too...